Beatrice's fate
3 posters
Page 1 of 1
Beatrice's fate
Ok I am introducing the plot point that another widderslainte was sentenced a few years before Beatrice but he got a much better deal out of it and so there is precedent for that so that if Warp want to take an active part in trying to save Beatrice he can. This is because the direction Jeffry is taking is one a young mage really can not do much about, and I try to avoid the whole Masters solve all problems, so if Warp want to take part in that plot point we will play that out and he have a chance to save her, if not then I will just make rolls for Jeffry and Antonio and see how they do and determine her fate from that since I do not want to sit an decide myself how a major plot part will go.
Re: Beatrice's fate
To stick my nose into something not directed at me -
Likewise I'd rather not have Adley be able to have the majority of angles on stuff because he's a Hermetic. Not that he has been -solving- problems per se because he's acting half a screw-up and generated -more- problems but you get my .02p. I'd be down for a tag-team effort though or seeing Colin in his own kind of limelight continuing to be a stalwart British badarse, *unless ofc Warp thinks those actions aren't IC for his character.*
-removes nose but leaves .02p
Likewise I'd rather not have Adley be able to have the majority of angles on stuff because he's a Hermetic. Not that he has been -solving- problems per se because he's acting half a screw-up and generated -more- problems but you get my .02p. I'd be down for a tag-team effort though or seeing Colin in his own kind of limelight continuing to be a stalwart British badarse, *unless ofc Warp thinks those actions aren't IC for his character.*
-removes nose but leaves .02p
Adley- Posts : 6430
Join date : 2015-05-24
Re: Beatrice's fate
I am up for seeing the Orphan save the day. Either of you works for me though, I just wanted to give the player characters a chance to be involved as when one play a high fantasy game of Mage like this one with allot of Masters running around, there is always a danger of getting the Masters solve everything syndrome, however I want to place the player characters in the lime light not the NPCs.
Re: Beatrice's fate
Colin's fine with being an anchor for Beatrice right now - he's simply not equipped to go to Horizon or personally present evidence that might inconvenience a Judge. Getting the ball rolling to those who CAN do something with the ideas, though, works perfectly. Honestly, it's that or recreating the church scene from Kingsmen.
Warpmind- Posts : 10750
Join date : 2015-05-22
Age : 44
Location : Knarvik, Norway
Re: Beatrice's fate
It's okay; Colin's more suited for shooting faces than stabbing backs anyway. He even looks the part for it.
Warpmind- Posts : 10750
Join date : 2015-05-22
Age : 44
Location : Knarvik, Norway
Re: Beatrice's fate
Well he did a good job with that Marauder, ouch. Her Mastery of the Art did not go Gloria that much good there.
Re: Beatrice's fate
Real friends stab you in the front...
^lol..."I didn't expect it to be that effective..."Honestly, it's that or recreating the church scene from Kingsmen.
Adley- Posts : 6430
Join date : 2015-05-24
Re: Beatrice's fate
Honestly, it's that or recreating the church scene from Kingsmen.
Well since all Masters of the Art in Mage and most Adepts are weapons of mass destruction on two legs, I think that such a reenactment might be very bad for Boston...and reality in general and have allot of Paradox spirits working overtime.
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|